I very much appreciate that there are people in the world committed to their craft/art like this. Even if I only spend a couple minutes looking, it brought joy.
Question to whoever knows anything about this kind of stuff: Are loading times of these ever likely to get (meaningfully) better? The demos are all interesting, but having to wait forever (10-20s) before they load is excruciating. I would be afraid to know what the loading time of a non-demo kind of game would be.
This one also loaded basically instantly for me as well, but for example this one: https://mameson.com/experiment/glsl/clouded_cracker_2/cloude... took ~15 seconds to load and then runs at 9 fps on a pretty powerful dev machine. (granted, it is running a bit slow and I'm also running a vm at the same time, so maybe that's the cause)
Ok, it turns out it's all my fault: fps was terrible due to the vm I was running simultaneously, it oes to 60 fps with vm turned off; and the loading time was because I was downloading it through my company's vpn.
These are great experiments! Really a nice mix of art and engineering at play. It looks like they go all the way back to MM Shockwave days, and some from the early 2000s have been rewritten for canvas. I just spent an hour lost in this museum!
This might be the first time I've heard Tom Petty and banger in the same sentence. People tending to use banger this way tend to not be Tom Petty fans. Nothing wrong with crossing over, but it was a shock to the system.
Factoid: Honey Bunnies feature in the Thomas M. Disch SF-ish novel "On Wings Of Song".
I very much appreciate that there are people in the world committed to their craft/art like this. Even if I only spend a couple minutes looking, it brought joy.
Yeah, not sure how to articulate the feelings this invokes. A mixture of awe, joy, and bittersweet nostalgia.
The homepage is wild too, not that I can read most of what it says
https://mameson.com/
Links to many interesting demos. https://mameson.com/experiment/glsl/glsl.html
This one is particularly mesmerizing https://mameson.com/experiment/glsl/young_5/young_5.html
Damn. I feel kinda physically unstable watching this. Mesmerizing indeed
Question to whoever knows anything about this kind of stuff: Are loading times of these ever likely to get (meaningfully) better? The demos are all interesting, but having to wait forever (10-20s) before they load is excruciating. I would be afraid to know what the loading time of a non-demo kind of game would be.
Unknown, but for anyone under-resourced, this experiment from the site loaded instantly for me:
https://mameson.com/experiment/glsl/ferro_9/ferro_9.html
This one also loaded basically instantly for me as well, but for example this one: https://mameson.com/experiment/glsl/clouded_cracker_2/cloude... took ~15 seconds to load and then runs at 9 fps on a pretty powerful dev machine. (granted, it is running a bit slow and I'm also running a vm at the same time, so maybe that's the cause)
Ok, it turns out it's all my fault: fps was terrible due to the vm I was running simultaneously, it oes to 60 fps with vm turned off; and the loading time was because I was downloading it through my company's vpn.
LOL. Yeah, it loads in about a second on my PC which is five generations old and has a $200 GPU, so you definitely shouldn't have been struggling :)
That might be local hardware related? These are loading up in under 3s for me.
They loaded instantly for me, but I'm on Firefox with a 5600X + RTX 4070 with a 1GB/s down internet connection
I would recommend checking a reasonable game engine load time:
https://www.babylonjs.com/games/
The engine examples also have fluid like surface displacement animations in shader tricks.
Fun stuff for sure, but would never let it in production for a few reasons =3
Like a fever dream.
These are great experiments! Really a nice mix of art and engineering at play. It looks like they go all the way back to MM Shockwave days, and some from the early 2000s have been rewritten for canvas. I just spent an hour lost in this museum!
Yes, the entire website feels like a blast from the past, but modernized. It even includes a webring!
And the owner/author is a fan of Otamatone (https://www.thomann.de/uk/otamatone.html ) , that's great!
Can anyone explain what that is that I am looking at?
For some reason this reminded me of the Great Molasses Flood.
https://en.m.wikipedia.org/wiki/Great_Molasses_Flood
Or as I like to call it, The Boston Mollasacre
It reminds me of the “Ducks” PLAYSTATION3 demo from E3 2005 a.k.a. Super Rub-a-Dub:
https://archive.org/details/ps3duckdemo
https://en.wikipedia.org/wiki/Super_Rub_%27a%27_Dub
I'm reminded of old Kai's PowerTools Goo, only animated.
Impressive performance. Even runs at 60fps on a potato thinkpad.
Wish it had a fps limiter so I could see what's going on.
This is great; inspired by Pulp Fiction I call my fiancée “Bee” (over the years: Honey Bunny -> HB -> Bee).
Can't help but comment that the song Honey Bee by Tom Petty is an absolute banger as well.
My first thought wasn't so classy, it was this banger from Billie Piper:
https://www.youtube.com/watch?v=rtT4MWzohRY
She was just barely 16 in 1998 when that was released, if you can believe that. Turns out we were born the same week!
She was one of those you totally expected to disappear after a month. Glad she managed to pull through and have a decent career.
This might be the first time I've heard Tom Petty and banger in the same sentence. People tending to use banger this way tend to not be Tom Petty fans. Nothing wrong with crossing over, but it was a shock to the system.
Never heard it before, but just listened to it and we both enjoyed: so thanks! (Also, what a killjoy whoever downvoted my above comment is!)
Is this a reference to the Liquid Television short?
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It's a GPU-heavy demo site. My Firefox on Linux handles it fine.